Some free software packages are currently not available (N/A); we are working diligently to make them available again. We will update this webpage as soon as they are available so please check back periodically. Thanks for your patience.
|Free Software (no support)|
|EXT||1.0||Extracts data from TOUGH2 output file for visualization with TECPLOT||EXT.pdf||EXT.zip||EXT.exe|
|MeshMaker||1.5||Mesh generator for radial and rectilinear meshes||MeshMaker.pdf||MeshMaker.zip|
|TOUGH2Matlab||1.0||Extracts data from TOUGH2 output file for visualization with Matlab; by Antonio Rinaldi||TOUGH2 Matlab.pdf||TOUGH2 Matlab.zip||—|
|FLAC2TOUGH||1.0||Matlab script to translate FLAC3D input files into TOUGH2 input files; by Antonio Rinaldi||FLAC2 TOUGH.pdf||FLAC2 TOUGH.zip||—|
|MESH_FLAC2TOUGH||1.0||Converts a FLAC3D mesh to a TOUGH mesh; by Laura Blanco Martin||ReadMe.txt||MESH FLAC2 TOUGH.zip||MESH FLAC2 TOUGH.zip|
|TMT2||2.0||Translates a MODFLOW grid created with GMS to a TOUGH2 grid (please send e-mail to Andrea Borgia with feedback).||Currently N/A||Currently N/A||Currently N/A|
|T2ext||1.1||Perl script to extract data from TOUGH2-MP file OUTPUT_DATA; by Jerry Fairley||Currently N/A||Currently N/A||—|
|etype||1.0||Perl script to calculate mean and variance of point quantities at reference locations from multiple output files (e.g., from Monte Carlo simulations); by Jerry Fairley||See header of script||Currently N/A||—|
|AMESH||1.0||Generates layered TOUGH mesh based on 2D Voronoi tesselation of user-specified, irregular surface points||Currently N/A||Currently N/A||—|
|TOUGH Ancillary Code
(Visit the Pre- and Post- Processors page for a brief description of each of the items included in this package)
|Includes: MoveMesh, AddBound, Perm2Mesh, AssignRock, CutCavity, EOS9EOS3, DeleteElements, and MINC2MESH||ReadMe.txt||Ancillary.zip||Ancillary.zip|
TOUGH-related software packages can be ordered on-line from the Berkeley Lab Marketplace. If you have any questions or comments about licensing, please send an e-mail to email@example.com. If you have technical questions, please contact the Developer Team.